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May 11

Design for Software: a playbook for developers




Thanks to everyone that attended my design talk at Devsum11. I was truly excited about the number of developers genuinely interested in design here in the Stockholm technology community.

Talk Overview

The bar for premium user experience has been rising slowly over the past 5 years. And as a result traditional design and technology are starting to converge in a very unique way. To be honest, I never expected to be giving a design process talk to a packed full room of developers. But here we are…and I couldn’t be more excited as more design thinking is being embraced by the technology community.
In the talk below I attempt to lay out a framework for a minimal design process that has been cherry picked for software. The goal of the talk is not to give a design 101 lecture, but give somewhat of a “playbook” or a checklist of design activities and resources you can start using tomorrow to enhance your next software project.

Design Process Overview

The talk gives a ton of examples and resources I use everyday to help me arrive at a well designed piece of software. The process I describe below is a streamlined version of the full design process as we use here at Clarity. At high level the slides go into some detail about the following:

  • Research
  • Inspiration
  • Sketching
  • Wireframes
  • Prototyping
  • Visual Design
  • Motion
  • Interaction Design
  • Feedback
  • Resources

The Goods



I hope that these slides will serve as a jump-off point for anybody looking to apply a design process to software. Or if anything…I hope this deck gets people excited about the intersection of design-thinking and technology.

Enjoy

Erik Klimczak | eklimczak@claritycon.com | twitter.com/eklimcz

1 comment , permalink


  • http://gong.gootrend.com/2011/05/19/design-for-software-a-playbook-for-developers/ “Design for Software: a playbook for developers” | gong

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